Count Rush Privacy Policy

Developer: FB COMPANY
App Name: Count Rush

Last Updated: June 16, 2026

This Privacy Policy explains how Count Rush, a mobile game published by FB COMPANY, handles privacy and data. In this policy, the words “game,” “app,” “we,” “us,” “our,” and “Count Rush” refer to the Count Rush mobile game.

Quick Summary

Count Rush does not require account registration, email login, chat, user profiles, social media login, camera access, microphone access, contacts access, photo library access, or precise GPS location access.

The game may store certain gameplay-related data locally on your device, such as progress, gems, level status, upgrades, daily reward status, rewarded ad cooldowns, and purchase-processing records. Count Rush also uses third-party services such as Google and Unity for ads, privacy choices, and in-app purchases.

Information We Collect or Process

1. Gameplay Progress and Local Save Data

Count Rush may store the following information locally on your device to make the game work properly:

This data is used to continue your gameplay progress, deliver rewards correctly, restore or validate purchases, and reduce the risk of abuse or duplicate reward delivery.

In the current version, we do not send this gameplay progress data to our own servers.

2. Advertising and Privacy Preference Data

Count Rush uses Google Mobile Ads SDK, Google AdMob, and Google User Messaging Platform (UMP) to display ads and manage user privacy choices.

These services may process certain data from your device or app usage for ad delivery, ad measurement, fraud prevention, debugging, diagnostics, and legal consent management. This data may include, depending on your region, device settings, and consent choices:

Where available, the in-app “Privacy Options” button may be used to reopen the Google UMP privacy and consent form. You can also manage, reset, delete, or change your advertising ID and ad personalization preferences through your Android device settings.

For more information about Google’s privacy practices, please review:

3. In-App Purchases

Count Rush may offer consumable digital products, such as gem packs. Purchases are processed through Google Play Billing and Unity Purchasing.

Count Rush does not directly collect or store your payment card number or full billing details. Payment and account information is processed by the relevant app store, payment provider, or platform according to their own privacy policies.

The game may store a product ID, transaction ID, receipt-derived technical record, or similar purchase-processing data to deliver purchased items and prevent the same purchase from being rewarded more than once.

Relevant third-party policies include:

How We Use Information

We use information for the following purposes:

Sharing of Information

We do not send gameplay progress data to our own servers in the current version. However, third-party SDKs and platforms used by Count Rush may process or share data as part of the services they provide.

These third-party services may include:

Information may also be disclosed if required by law, to protect our rights, or when a service provider processes information on behalf of Count Rush.

Permissions

Count Rush may require the following technical Android permissions:

Count Rush does not request camera, microphone, contacts, photo library, or precise GPS location permissions for gameplay.

Data Retention and Deletion

Gameplay progress data is stored locally on your device and generally remains until you clear the app data, uninstall the game, or the relevant device storage is removed or reset.

Advertising, consent, payment, and store-related data may be processed and retained by Google, Unity, or the relevant platform according to their own retention periods and privacy policies.

To delete local gameplay data, you can clear Count Rush app data from your device settings or uninstall the game. This may delete your progress, gems, upgrades, and local purchase-delivery records.

Children’s Privacy

Count Rush does not knowingly collect names, email addresses, phone numbers, or similar direct contact information from children. If you are below the digital age of consent in your country or region, you should use the game only with permission from a parent or legal guardian.

If you believe that a child has provided personal data to us, please contact us. We will take appropriate steps in accordance with applicable law.

User Choices and Rights

Depending on your country or region, you may have rights to access, correct, delete, object to, or withdraw consent for certain personal data processing.

Where available, you can use the in-app “Privacy Options” button to reopen advertising and privacy choices. On Android devices, you can manage your Advertising ID and ad personalization choices through device settings.

Because local gameplay progress is stored on your device, you can delete it by clearing app data or uninstalling the game. For data processed by third-party services, please use the privacy settings, support channels, or request methods provided by those services.

Security

We aim to use reasonable technical and organizational measures to protect information. Data transmitted or processed by third-party SDKs is subject to the security practices of those providers. However, no method of electronic storage or transmission is completely secure, and we cannot guarantee absolute security.

International Data Transfers

Google, Unity, app stores, and related service providers may operate in different countries. Therefore, data processed for advertising, purchases, consent management, diagnostics, or technical services may be transferred to and processed on servers located outside your country or region.

Changes to This Privacy Policy

We may update this Privacy Policy from time to time. When we make changes, we will update the “Last Updated” date above. For significant changes, we may provide additional notice where appropriate, such as in the app or on the app store listing.

Contact

For privacy-related questions or requests, please contact us: